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Cream of the Crop 21
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Cream of the Crop 21 (Terry Blount) (October 1996).iso
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HISTORY.DOC
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1996-07-11
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History of Aladdin's Palace :
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Version 2.00
o Fixed all known bugs.
Version 1.30
o Fixed Negative Bug in Gladiator Arena. No more "Cheaters"!
o Removed Weapon & Armour Shops. Why have it again when it's
already in Lord? (removed a whopping 40k off the EXE File)
o ** NOW INCREASES/DECREASES WEAPON/STRENGTH AMOUNT WHEN **
** DEPOSITING/WITHDRAWING WEAPON OR ARMOUR FROM THE BANK **
Version 1.25
o Re-worked the configuration menu in APCFG.EXE
o Added option for SysOp to disable the Fairies-R-Us
shop in Aladdin's Palace (some problems reported...)
o Toned down default variables
o Added check to see if Skills Variables spill over
when rewarding skills to users in events in Caverns.
o At long last, as per many people's requests, added
an option for the SysOp to set the maximum number of
random events a user can have in one day
Version 1.20
o Fixed the level bug in the Cavern of Doom. *VERY*
elusive bug, but thanks to Vicki Fletcher, I've found it,
and squashed it! (it was in the Wizard event)
Version 1.15
o Added a new menu in APCFG.EXE which lets you read
AP.DOC, HISTORY.DOC, and WHATSNEW.<Version> files directly
from the configuration, instead of having to read it from
your O.S. You can cycle through all three files using the
arrow keys, home/end, and pageup/pagedown.
o Players can now hear jokes from Dapo, the court jester.
o Added the Gypsies of Wisdom in the Inn of Krondos. They
give the players information on the Top 10 players in
Eight different ranking categories.
o Fixed most of the bugs in the Caverns, hopefully. There
was on major bug that happened only to level 12 characters
fighting in the caverns - it has been fixed.
o If Lord is in CLEAN MODE, Aladdin's Palace will also be in
CLEAN MODE. This means that players cannot grab or sleep
with Aladdin or Jasmine.
o Players can now go directly to the Imp Tavern in the Cavern
of Doom with a horse. (Taken from the Lord forest where a
player can go directly to the Dark Cloak Tavern with a horse)
If a player doesn't have a horse, they'll have to wait for
and see if it comes up as one of the many random events in
the Cavern.
o Corrected word in the random event with Merlin (Magicians
only) in the Caverns. When he asked you to summon an
elemental from one of three plains of existence, whatever
option you picked, it would always be the Etheral plain.
Fixed now.
o Corrected number of Magician Skill points needed to go
on the quest for the Staff of Merlin (Magicians only) in
the Caverns. I had it as if your use points are greater
than two, you can't go on it (it should have been less
than two). Fixed now.
o Completed what the Bartendar tells you about Class
specificational random events in the Imp Tavern.
Version 1.10
o Re-wrote User Records to process User Information by
the REAL NAME, not the Alias (Reason is because if the
user changed his/her name, they could enter Aladdin's
Palace over and over again, getting big quick). Fixed!
o Added a Universal Bank of Riches, Gems, & More. See
the WHATSNEW.110 file for more information.
o Added a Fairy Deposit option in the Fairy Shop.
o Added a Horse Deposit option in the Horse Stables.
o The Maximum amount of the bank, horses, and fairie's
that a user can have in their account is SysOp Configurable.
o Moved Buy/Sell Fairy from the Miscellaneous Shop into a
seperate shop, which includes the deposit/withdraw.
o Moved Buy/Sell Children from the Miscellaneous Shop into a
seperate shop.
o Several Typo's fixed.
o Added Commas in all the places where they should have been in
the previous version. This makes the numbers easier to read.
o Users can now have Cavern Fights in the Cavern of Doom. The
number of Cavern Fights per day is SysOp Configurable in
APCFG.EXE.
o Added a Healer's Health Hut for the Cavern of Doom.
o A couple Menu touchups. Made a few things easier to read.
o Put in an option in the Training Center that if you are over
40 Skill Points in a Class, it would not let you get anymore.
(Thanks to Charlie Wardick for point this out!)
o Added ** ELEVEN ** Random Events in the Caverns! See the
Random Events section in AP.DOC for complete information!
o Re-did how much experience the player receives for each thing
when flirting with Aladdin/Jasmine. (Thanks to the Lord FAQ
file for telling me how Lord does it!)
o Including in an archive MONEDIT.ZIP, is a Monster Editor
created by Curtis Vargo. There is a C++ Source Code included
for the Editor, so this could help out any budding C++ Programmers.
The Editor works with LENEMY.DAT file, which is Lord's Monster
File. The Monsters in the Caverns are from the Monsters in Lord's
forest, so if you edit Lord's, you're editting the Cavern Monsters
as well.
Version 1.0
o Initial Release of Aladdin's Palace.